Showing posts with label panel posts. Show all posts
Showing posts with label panel posts. Show all posts

Tuesday, November 18, 2014

Break the World's Shell! Panel Notes

Here, have some notes from my panel on the apocalypse genre in anime. And yes, this did partially come out of research I was doing for Near-Apocalypse of '09.

Also, this was COMPLETELY unplanned... but this is my 666th published post on this blog. Cute.

What is the Apocalypse genre?
  • Apocalypse comes from Greek word meaning "pulling back of a veil, revelation, especially divine." But because the most famous apocalypse is the Book of Revelation, in English the older and more common meaning of the word is "great catastrophe, end of the world."
  • In religious studies and study of ancient literature, "apocalypse literature" refers to this kind of divine revelation or vision. However, in modern works the term refers to the end-of-the-world narratives that evolved from those stories, so we'll be using a different definition.
  • For purposes of this panel, a story in which a catastrophe, which might be natural, human, alien, or divine in origin, destroys the prevailing social structure on a setting-wide scale. Said setting could be as small as a single school or multiple universes; what matters is that the entire world of the story is endangered.
  • Distinct from POST-apocalypse in that, in post-apocalyptic works, the social structure has already been destroyed or is destroyed at the beginning, and we focus on remnants struggling to survive or build civilization anew. Example: Fist of the North Star.
  • Also distinct from Disaster genre, which contains a similar cataclysm but shows how the prevailing order SURVIVES. Example: Paranoia Agent, in which the apocalyptic events at the series climax resolve without significantly altering the social order--the same structures and lifestyles go on.
  • Of course a story can have elements of more than one. Gurren Lagann, for example, is post-apocalyptic for its first half, a disaster in the next quarter (the endangered social structure in question is the new human/Beastman cooperative civilization), and an apocalypse in the final quarter (the endangered social structure is anti-Spiral hegemony).
Origins of the Genre
  • Oldest known catastrophe tale: Utnapishtim. (Epic of Gilgamesh, ~2100-1200 BCE). The gods decided humanity was too noisy and should be destroyed with a flood. Utnapishtim was warned, built an ark, preserved all life.
  • Atlantis (Plato's Critias, 360 BCE, an incomplete dialogue about two contrasted ancient cities, Atlantis and Athens. Athens is organized according to the design Plato laid out in his Republic, Atlantis a more traditional Hellenistic city-state. Both were originally righteous, but Atlantis became corrupt and conquered much of Europe and North Africa but was defeated by an alliance led by Athens. Later the gods punished Atlantis for its corruption by sinking it into the sea with an earthquake. Notable for Good vs. Evil and moral dimension, fact that it's part of a political, utopian argument.)
  • Book of Daniel (the Bible, ~165 BCE). At time of writing, Jews were oppressed under rule of the Seleucids, a Hellenistic power centered in Syria. Tells the story of Daniel, a cultural hero who lived centuries prior when Jews were oppressed by Babylon. He makes many prophecies about a coming great battle when God will destroy wickedness and cleanse the Earth. Appeal for an oppressed people obvious, especially given the infamous image of a "statue with feet of clay," said in the text to represent a succession of empires that have risen and fallen. Soon after, Persians conquer Babylon and free the Jews. The intent is clear: Just as Babylon fell, so too will the Seleucids. The current order will be destroyed, violently, and a better one will rise. Dozens of books with a similar concept--a divine revelation, usually involving massive destruction, that describes the fall of some past or future order and replacement with a better world, mostly by Jews at first but then also popular among early Christians. Peak outputs coincide with Seleucid rule (~200-100 BCE) and aftermath of failed Jewish rebellion against Rome in 70 CE. Which brings us to...
  • Revelation (the Bible, ~90 CE). At time of writing, Christians are a multitude of distinct sects with very different beliefs. Two of the major conflicts are whether you have to be Jewish in order to be Christian, and whether and how much to participate in the Roman state religion. While there was not, despite legend, significant oppression of Christians in general in this time period, those who refused to participate in Roman civic society and state religion were punished, because it was legally mandatory. Based on the text, John appears likely to have been a Jewish Christian who opposed engaging in Roman society. As in Daniel, "Babylon" appears as a stand in for the hegemonic state of the writer's time--the Seleucids for Daniel, the Romans for John. In the end, the wrath of God will destroy the oppressive state that the heroic faithful resisted, and a "new heaven and new Earth" will rise.
Apocalypse as Revolution
  • What we see evolving is the notion of an apocalyptic catastrophe as a political event, the overthrow of a corrupt and hated system.
  • By end of first century, this is cemented in Western culture as an expression of anger and hope, predicting (usually heavily shrouded in metaphor and code) the destruction of the present, corrupt, oppressive world so that a new and better world can be built.
Nineteenth/Twentieth Century
  • War of the Worlds (HG Wells, 1897): Martians invade the Earth, piloting giant mecha across Britain as they smash the largest, most powerful empire in human history with ease. However, the Martians have underdeveloped immune systems compared to us, and all get sick and die. While this may appear to be a simple Catastrophe in that civilization as Wells knew it appears to be restored in the end, the power structure of Britain is destroyed by the end of part one, and until they get sick the Martians rule Britain and hunt humans with impunity. Note also Wells' statement in chapter 1 that what the Martians do to Britain is no different than what the imperialist European powers did to the peoples they conquered, specifically noting the genocide of the peoples of Tasmania. He was also a socialist, staunch opponent of racism, and opponent of both eugenics and Social Darwinism, popular ideas in his time--if he were on Tumblr today he'd get angry anonymous asks calling him a social justice warrior every day. So what we have here is in many ways still an apocalypse, still the angry, "see how you like it" destruction of an oppressive state in a great catastrophe.
  • Demian (Hermann Hesse, : Story of Emil, a boy torn between social demands to be "good" and his own "bad" desires, drawn to charismatic older boy Demian (if there's not yaoi of this, there should be), who teaches him that it's impossible for an individual to be their own best selves because of all the rules and constraints society lays down--people shouldn't do whatever they feel like, but they should be free to be the best version of themselves. The only way for this to be possible is for some great cataclysm to upend society and shatter all the old ways and rules--and so comes World War I.
  • Demian is important because it ties a civilization-wide apocalypse with personal revolution, with the choice to upend the power structures in one's own life and build a better self. Also in being a case where the apocalypse is welcomed and worked toward and regarded thoroughly as a good thing, a rebirth rather than a death.
  • What does this have to do with anime? Egg speech, Utena. The bird fights its way out of the egg. The egg is the world. Who would be born must first destroy a world. The bird flies to God. That God's name is Abraxas.
Akira (1988)
  • All about power, particularly anxious power.
  • Begin with demonstrations of how broken this society is, and its problems are ours: every available surface covered with ads, police brutality against protestors, terrorist bombings, biker gang warfare
  • Everyone is trying to express their power over someone because they are afraid of having power wielded over them. The colonel is afraid of losing his job. Tetsuo is afraid of being dependent on Kaneda's protection. The Clowns try to rape Kaori because they're afraid of Kaneda's gang. Terrorists bomb because they're afraid of the power the state wields, cops shoot protestors because they're afraid of the state being destabilized.
  • People WANT apocalypse, the leader of Kei's organization wants to tear civilization down to be free, the Akira cultists want to destroy civilization because they feel betrayed by modernity and progress, the Colonel wants to destroy the corrupt hedonistic city because he misses the hopefulness and camaraderie of rebuilding.
NGE (1995-6)
  • Definitely an example of the apocalypse as personal revolution.
  • Destruction of the world ultimately serves as a backdrop, happening offstage in the final two episodes while we focus on how this enables Shinji to overcome the fears that rule his life and step toward becoming his own best self.
  • Specifically, it is about learning to recognize the neo-Stoic or cognitive-behavioral concept that our attitudes and thoughts determine our emotional responses, and by choosing to change his habitual thinking patterns, he can see the best in the world rather than the worst.
  • Congratulations! Like Demian, the apocalypse is ultimately a metaphor for the cataclysmic transformation of a single soul. Shinji's entire world is eucatastrophically transformed because the way he looks at it is fundamentally changed.
RGU (1997)
  • Interesting because the apocalypse is talked about constantly, but is it actually shown?
  • Yes. The final duel is depicted as a crisis that grips the entire school--which is the entire universe of Utena--to the point that for the first time in the series, the entire student council gathers at once. And it does destroy the prevailing power structure of the school--Anthy is the means by which Akio dominates Ohtori, and her departure destroys his ability to do that.
  • It is a personal transformation for many characters, primarily Anthy and Utena--Utena learns to be less judgmental, more empathetic, and to replace her toxic savior complex with helping; Anthy learns to trust, that she is lovable, and that she can walk away from dependency on her abuser and still survive.
  • There is an element of social revolution too, however, as much of the power structure they seek to overthrow echoes the patriarchal and heterosexist structures of our own society, and there are subtle implications in the final scenes that Utena has radically reshaped life in Ohtori.
  • Also about rebelling against narrative structures that constrain our lives, in this case the Princess/Witch or Madonna/Whore complex that says a girl must either be a weak, ineffectual, passive figure who exists solely to nurture and support males, or a corrupt and corrupting figure that manipulates and destroys men. Anthy is both and Utena is neither, and together they ultimately transcend this divide and demonstrate that they are people, at which point they graduate out of the story, leaving it in ruins behind them.

Saikano (2002)
  • Teens Shuji and Chise start dating and experience the trials and tribulations of first love, complicated by the fact that a massive world war is in the process of wiping out humanity just offscreen and Chise, partway through the first episode, is converted by the military, without her consent or knowledge, into an unstoppable living weapons system.
  • Shuji and Chise are both depicted as rape victims. Chise is traumatized by the government violation of her body and as a result is plagued by intense guilt even though she has little to no control over what she does in her "weapon state," disassociates to the point of frequent blackouts and occasional manifestations of the "weapon" side of her as an alternate personality, and revulsion at her own body. Shuji was sexually abused in middle school by his track coach, and is emotionally withdrawn, easily upset by anything "weird" or out of the ordinary, heavily implied to have sexual disfunction or at least a strong fear of sex, and disassociates more subtly, becoming easily distracted whenever the situation becomes emotionally intense. Both suffer from serious self-esteem issues, a pronounced tendency to self-blame, and a belief that they inevitably hurt anyone close to them. All of these traits in both characters are common symptoms in survivors of sexual abuse.
  • Throughout, the war serves as a metaphor for their relationship issues stemming from their sexual abuse. The military constantly taking Chise away so that she can serve in their war, for example, play the role of an abusive or controlling father who refuses to let his daughter see her bofriend in a more traditional teen romance. Their guilt and anxiety frequently take external form in the war; for example, when Shuji's abuser returns and manipulates him into cheating, the war intensifies and Chise is called away to the front. When Chise cheats with Tetsu, an earthquake strikes their town.
  • The apocalypse ensues when Chise and Shuji finally break through their anxieties and issues to make love. The entire world is destroyed, but the two of them are able to live on together in happiness. A clear case, in other words, of the apocalypse serving as the destruction of an oppressive reality; as in NGE, it is a purely psychological reality comprised of anxiety and trauma, and destroyed in order to build a new reality within which happiness and love are possible.
Madoka Magica (2011)
  • Begins with the apocalyptic destruction of the city by Walpurgisnacht, ends with destruction of the universe and replacement with a new, slightly less awful one
  • Very much a social revolution rather than personal growth--Madoka does grow as a person, but ultimately sacrifices herself to reform the world.
  • The social structure she upsets is another version of Princess/Witch--in this case, the realization that being the perfect little princess is impossible, and no matter what a woman does, she will eventually become the Witch.
  • Madoka destroys the concept of the Witch, but by becoming pure essence of Magical Girl herself, making this a flawed and incomplete revolution--hence Rebellion, but that hasn't had wide release yet.
WORKS DISCUSSED
  • Epic of Gilgamesh, Unknown
  • Critias, Plato
  • Daniel, Unknown
  • Revelation, John (probably not that John, or that one either)
  • War of the Worlds, H.G. Wells
  • Demian, Hermann Hesse
  • Akira (1988 film)
  • Neon Genesis Evangelion (1995-6)
  • Revolutionary Girl Utena (1997)
  • Saikano (2002)
  • Madoka Magica (2011)
FURTHER READING
  • John Collins, The Apocalyptic Imagination: An Introduction to Jewish Apocalyptic Literature
  • L. Michael White, From Jesus to Christianity
  • Glenn Yeffeth, ed, War of the Worlds: Fresh Perspectives on the H.G. Wells Classic
  • Martin Kitchen, Europe Between the Wars
  • Susan Napier, "Akira: Revenge of the Abjected" in Anime from Akira to Howl's Moving Castle
  • Gillian Butler, Melanie Fennel, and Ann Hackmann, Cognitive-Behavioral Therapy for Anxiety Disorders
  • Kate Millet, Sexual Politics
  • Jed A. Blue, The Very Soil: An Unauthorized Critical Study of Puella Magi Madoka Magica (coming 2015)

Tuesday, September 23, 2014

Some facts about my upcoming Apocalypse panel

Finished my Apocalypse panel last night, and I am inordinately pleased with it. So either I'll flub it horribly or no one will show up.

But until the inevitable catastrophe (heh) kicks in, here's some facts about it:
  • Running length: ~48 minutes on my test run, which is ideal for a 1-hour slot.
  • Number of video clips: 2 (low for me, but I have a LOT of talking to do)
  • Number of slides: 16, included title slide and bibliography
  • Genres of pre-anime works discussed: heroic epic, philosophical dialogue, sacred legend, sacred prophecy, alien invasion, bildungsroman
  • Genres of anime discussed: cyberpunk, super robot psychodrama, surrealist fairy tale, teen romance, magical girl
  • Uses of the word qlippothic: 0, alas
  • Bibliography entries that, at first glance, make no sense: 1
Also I just bought a refurbished video camera, assuming it arrives in time and works I will be able to record my panels.

Wednesday, March 19, 2014

Latin Latin Madoka More Latin 3: The Search for More Mami

The Kickstarter has ONE DAY left, and we're only $170 from making the first stretch goal!

This entry is adapted from my portions of the Latin Latin Madoka More Latin panel I will be giving at Anime Boston this weekend. As a result, it is a bit disjointed compared to an essay. It is also shorter than the previous LLMML entries because of a change of collaborator and therefore collaboration strategies. In the first two panels, Viga and I made the panel by sitting down and brainstorming the entire panel, then I wrote it all up. This time around, Kit and I divvied up panel topics and went off to write our own, so all I have for you is the topics I'm covering.

Regular readers may find some of this familiar from The Very Soil and the Rebellion review.

Spoiler Warning: Puella Magi Madoka Magica and the Rebellion movie.

The first three episodes of Madoka Magica can be understood as a struggle of sorts between the fairly standard magical girl series it originally pretends to be, and the dark meditation on hope and despair that it actually is, the kind of show that would have Magia as an ending theme. Mami is at the center of that struggle; just as the first act of a witch, before we ever see one, is to tear apart the anime art style and replace it with something creepy and strange, Mami’s first act, before we ever see her, is to create a safe space around Madoka and Sayaka where the witch cannot harm them. Her approach to fighting witches is flashy and visually appealing, and includes a signature finishing move with a called attack, all stalwarts of the genre for at least two decades.

She is also an instance of the Yamato Nadeshiko, the traditional Japanese ideal of the feminine—loyal, an excellent hostess, wise, mature, and humble, but with a core of steel. Like the traditional magical girl, she exemplifies these feminine virtues in a way that empowers her, but she’s not *too* empowered—she is continually subject to the male gaze, especially during combat sequences, with the camera focusing on her breasts, hips, and upper legs much more than for any other chaslideracter. Nonetheless, she is feminine, nurturing, and a leader and warrior, the classic combination for a magical girl.

Thus, it falls to her to fight to keep the “Magia” version of the series at bay, and it is only when she’s killed that it is able to take over. And again, her return at the end of the series to give Madoka her costume designs signals that the series is reintroducing some of the core magical girl themes it had deliberately abandoned, most notably hope.

By contrast, Homura is in many ways the harbinger of the Magia version of the series. Her function is to disrupt the status quo—her appearance in Madoka’s dream and school is the first strange thing to happen to her in the main series timeline, and though she fights to protect Madoka from the eerier elements of the series, she inevitably is a source of eeriness herself and ultimately makes things worse for Madoka.

She does not behave or look like a normal magical girl. She has elements of the “dark magical girl” that sometimes appears as the heroine’s rival—such as Pixy Misa in Magical Project S or Princess Kraehe in Princess Tutu—but notably she is not empowered by the villains, nor is she Madoka’s rival. In those first three episodes, she is positioned much more as Mami’s rival, with them nearly coming to blows multiple times.

Additionally, for most of the series she is the character least subject to male gaze, with none of the breast-and-hips focus Mami gets, and her costume lacks the bare midriffs, tube tops, and boob windows of Sayaka and Kyouko. Really, other than her transformation sequence in episode 11, the camera consistently treats her as a character to be watched rather than an object to be ogled, very unusual for a post-Cutey Honey magical girl.

She is actually very much like a witch throughout the series, in that her arrival always means something strange, serious, and probably mysterious is happening. She deforms the narrative by her presence, with even Kyubey noting that she is “wrong,” an outlier.

Even her power over time is consistent with this role, when we consider what time really is:
The three laws of thermodynamics are among the most solid and fundamental findings in modern physics, more certain even than the law of gravity. They are: 1. You can’t win. Energy can be changed from one form or another, but never created from nothing. 2. You can’t break even. Entropy always increases in a closed system; in other words, over time, the energy in a closed system converts into more chaotic, less useful forms until it becomes heat, which requires more energy to use than you get by using it. 3. You can’t quit playing the game. Entropy drops to zero in a perfect crystal at absolute zero... but to cool a system to absolute zero requires infinite energy.

Entropy, in other words, is a measure of the disorder in a system, and it always increases; all things decay. Interestingly, not only is this an inevitable process, it is the actual scientific definition of time; “the future” is *defined* as the direction in which entropy increases.

Now, most of the time this isn’t that big a deal. Life on Earth, for example, is able to keep running because it’s not a closed system; we have a giant energy source that hangs over our heads all day every day, just pouring free energy down onto us. As long as you can get energy from outside the system, you can keep entropy at bay.

But the universe has no outside; it *is* a closed system, which means that every second of every day entropy is increasing. Eventually, if nothing else destroys the universe first, we will reach the state known as heat-death: all energy in the universe will be heat, all forms of organization will be impossible, everything will decay into a slowly expanding cloud of slowly cooling gas, and nothing else will ever happen again, forever.

However! If you could break the first law of thermodynamics, and create energy from nothing, that would be the same as bringing energy in from outside the universe. Even if all the energy native to the universe has succumbed to entropy, you can use that outside energy to maintain structures and keep the universe running—and if you had a steady supply of that energy, you could keep doing it. Of course, it’s impossible to violate conservation of energy—unless, of course, you’re using magic.

Entropy is not the only form decay takes in the series, however. Emotional decay is also a quite prominent theme, particular the descent into despair and depression. Most obvious is the breakdown of magical girls into witches, as we see in Sayaka’s arc. What’s interesting here is that their magic is explicitly stated to come from wishes, i.e., hope, and as they consume it they descend into despair, which descent Kyubey uses to combat entropy. In other words, the entropic decay of the universe is being explicitly connected to depression and despair, and the magic needed to overcome it is likewise emotional. There’s a real resonance here with comments by Urobuchi in the Fate/Zero author’s notes, where he discusses the inevitable decay of the universe and connects this with a decay in his ability to write happy stories. He concludes that only a “pure soul” could reverse entropy and save him from this mounting despair that is beginning to threaten his ability to write at all.

This brings us, believe it or not, to a third kind of decay present in the series, spiritual decay. In Buddhism, the first of the Four Noble Truths which form the philosophical core of the religion is the inevitability of dukkha, or suffering. One of the three types of dukkha is the inevitable decay caused by the passage of time, because all material things are transient and eventual break down and are lost—entropy, in other words. Unfortunately, the weight of karma traps us in the material world, and we are thus unable to escape dukkha unless we can do something about karma.

Now stop me if you’re heard this one: A young girl achieves a state of transcendence, allowing her to escape the confines of the material world and free herself from suffering, but in an act of supreme self-sacrifice, she instead takes pity on the suffering of countless others, taking their suffering and karmic burdens onto herself so that they can transcend the material in her place. That is, in essence, the story of the Chinese boddhisatva Guan-yin, known in Japan as Kannon, and the clear inspiration for Madokami. She rescues and redeems her friends and her world—but remember what I said about the relationship between entropy and depression and Urobuchi’s previous writing. The TV series does, more or less, end happily, or at least with a better world. The implication is that even the author, unable to write happy stories because of the entropic decay of his own emotional universe—because remember, the world in which these characters live is the inside of his head—has been saved.

[elided bits Kit is covering regarding the movies, precisely what is meant by "Rebellion" in this context, and the power of story]

So, during the climactic battle in Rebellion, Nagisa and Sayaka reveal why they volunteered to leave the perfect bliss of Madoka’s nirvana-like Magical Girl afterlife for this difficult mission. Sayaka of course did it because she regretted leaving Kyouko behind, and Nagisa, in an apparent continuation of a running gag throughout the movie, did it so she could eat cheese. But that’s in itself interesting—if she loves cheese so much, how come her afterlife doesn’t provide her with any?
The answer, of course, lies in what cheese is—decayed milk. There can be no cheese in a spiritual plane devoid of dukkha, because without decay cheese cannot be created. There are good things, in other words, things that some of the magical girls love, not found in Madokannon’s world because they are the creations of decay.

In medieval European alchemy, one of the most important concepts was the process called putrefaction. In practical terms, this is just a form of fermentation, but spiritually it was related to the idea that life emerges out of rot. A piece of rotting fruit is disgusting and revolts the human senses, but it is also a riotous explosion of life, molds and maggots that nourish other living things, up and up the food chain until eventually all the natural beauty, all of life, depends on rot for sustenance. The alchemists regarded this as a profound spiritual truth, and that same spiritual truth, whether derived from alchemy or not, is key to the reason BOTH magical girls returned. Without putrefaction there is no cheese for Nagisa. Without the decay of Sayaka’s mental state and Kyouko’s resulting attempt to reach out to her, there is no friendship between the two of them. Everythign they shared, is a product of decay.

In other words, the cheese gag is actually far more than a gag; it is evidence that Madoka’s system is imperfect, that some of the magical girls she saves are unhappy in a world without decay. Death and decay are part of life, a part that Madoka is trying to deny. Only time and the inevitable sequels will tell if Homura’s system is any better.

We started the panel by discussing the opposing significance of Mami and Homura. That representation still holds in Rebellion; Mami is once again in the position of defending the status quo, the happier, safer world within the barrier with its traditional magical girl team and cute mascot characters and always-survivable monsters. And once again Homura is questioning and challenging that world, introducing new and uncomfortable elements from the alien genre of conspiracy thrillers, such as the notion that one of them is a traitor, that their memories are false, that what they’re perceiving isn’t real. Their fight, which was teased throughout the first three episodes of the series, becomes inevitable here, and Mami emerges as the clear victor. As of course she must be, because Homura is not bringing everything she has to bear; that part of her which is already a witch is trying to maintain this happy world, because she herself created it, so Homura is fighting herself as much as Mami.

At the end of the movie, of course, Homura declares herself to be a demon, earning nicknames like Akuma Homura and Homucifer. And of course, there are references to Paradise Lost hidden throughout the movie, just as references to Faust were hidden throughout the series. Put another way, just as the series is in many ways a Buddhist Faust, Rebellion is a Buddhist retelling of Paradise Lost. But does that mean Homura is Satan?

In the series, even though Madoka was the main character, it was a supporting character, Homura, who took the actual role of Faust, Similarly, in the movie, even though Homura is the main character, someone else is Satan. Homura’s rebellion, after all, is NOT against God, but rather against herself; the real rebel against Godoka is Kyubey, who like Satan in Paradise Lost believes that he is more qualified to run things, doesn’t understand anyone else’s motivations, gets his butt kicked in a war that tears apart Heaven, and is trapped forever in a Hell that exists inside him. In other words, just as he was Mephistopheles in the series’ version of Faust, he’s Satan in the series’ version of Paradise Lost.

But the real question is, is Homura good or evil? And the answer is, yes. Homura is a spectacularly morally ambiguous character. She reunites Madoka with her loved ones, returns Sayaka and Nagisa to worlds where they can get what they want, is working to end the magical girl system once and for all, is acting out of love, and holding the Incubators in check. These are all good things! Of course, she also destroyed one universe and is prepared to sacrifice another if she has to, has very clearly taken on the role of the Buddhist demon Mara, whose job is to use illusions and material things to distract people from their true potential to transcend this world—watch again that scene in the school hallway with Madoka. She deliberately taunts the other girls, forcing Kyoko to waste food, breaking a teacup behind Mami in an echo of the Charlotte fight, and erasing Sayaka’s memories, she’s motivated entirely by her own selfish desires, and she controls all the familiars and probably also witches. Her moral status is incredibly complicated—and so, like the movie itself, we end on an ambiguous note.

Thursday, November 14, 2013

Race, Redemption, and Revelation

The rather pompous title of this post refers to a panel I gave on Fullmetal Alchemist: Brotherhood a couple of years back. I no longer completely agree with what I say here--in particular, the section on race at the beginning is <I>appallingly</I> naïve, simplistic, and, dare I say it, demonstrative of massive unexamined privilege, but still I think it's a reasonably interesting panel.

Part One:
Part Two:


Part Three:


Part Four:


Part Five:


Part Six:

Wednesday, September 25, 2013

Reading Too Much Into Adventure Time! with Finn and Jake, Part One

Once again, lacking anything else to post for a Wednesday Whatever I go to the well of hastily adapted panel notes. This time, have my panel on Adventure Time! from Connecticon 2013. As always, this is built around discrete chunks tied to slides, so please forgive the lack of flow. This is the first half of the panel; I will hold the second half, dealing with character relationships and postmodern elements, for another Wednesday.

Adventure Time! as nonsense literature: Literary nonsense is a genre with roots in two sources: First, traditional nursery rhymes, which employed made-up rhymes, little games (such as paddycake and ring-around-the-rosie) and lots of animal and food themes to entertain children. Second, in the middle ages scholars, intellectuals, and poets employed intellectual absurdities and paradoxes for humor in political satire, parodies, and comedies. Edward Lear popularized combining the two with his limericks, stories, and songs (most famously “The Owl and the Pussycat,” which combines animal themes and made-up words like “runcible spoon” familiar from nursery rhymes with a parody of courtly love). Lewis Carroll then codified the genre with the Alice books, the Sylvie and Bruno books, and poems like "The Hunting of the Snark."

Nonsense literature is generally rigorously logical, but with skewed premises—characters have very simple, straightforward emotions, and their behavior is instead logically driven from a weird basis. For example, Bubblegum Princess is uninterested in romance, and instead all her actions follow as a logical consequence of the absurd premise of being a ruler who is also a mad scientist who is also living candy. Nonsense literature tends to play with things that have a lot of arbitrary rules in real life, such as games, food (which is always surrounded by complex etiquette and rules about what you can eat at different times of day or what foods go together (ice cream and asparagus for breakfast, for example, is arbitrarily not acceptable even though either food on its own is acceptable at other times of day)), and laws, stripped of their normal context and emotional content. That’s all over the place in Adventure Time—early elements have things like the bizarre trials for breaking a Royal Promise, people made of candy, hot dogs, berries, and so on, and lots of references to video games and D&D. There are also entire episodes devoted to games being taken bizarrely seriously, such as the game of Let’s Pretend during the knife storm or the complex holographic Magic-the-Gathering-type game Finn and Jake play that Jake takes far too seriously.

The Nostalgia Factor: There’s a moderately well-known video about this from the PBS Idea Channel on YouTube. As it points out, a lot of the cartoons popular among adults evoke a sense of nostalgia—a fuzzy notion that childhood is nicer and simpler and happier, a wish to return to it. MLP, Foster’s Home for Imaginary Friends, and Gumball are all examples. Adventure Time evokes this nostalgia in a lot of ways: the heroic adventures, post-apocalyptic setting, and sword-wielding blend of fantasy and science fiction were common in products of the 1980s and early 1990s such as Thundercats, He-Man, and Krull. Nonsense literature is often usually children’s literature, so that element evokes memories of childhood, too. And the music frequently employs chiptunes, which are based on the sounds of video game consoles of the 1980s and 1990s. Many individual episodes work for this—for example, in Season One’s “Dungeon” they split up to explore a dungeon, and encounter challenges which would be perfect for the other one, parodying shows like Superfriends where the characters would always face challenges perfectly suited for their particular skills (for example, there was always a water-based problem for Aquaman). However, this video misses the mark by suggesting that its appeal is because the characters are nostalgic themselves, with things like the wreckage of human civilization everywhere and the hints at past relationships and “better days” between Marcelline and other characters like Ice King and Bubblegum Princess. That’s unlikely as a source of the show's popularity because it was already hugely popular long before those elements became clear in late first/early second season. The bigger factor is that unlike most shows nostalgic for childhood, it doesn’t shy away from showing how much being a kid can suck. Finn frequently is ordered to do things without knowing why, has information hidden from him by adults, gets confused over relationships and life questions and his identity—his life is not all happiness and silliness! It is thus far more accurate to childhood than most such shows, and thereby evokes nostalgia all the more strongly.

Meme depot into cult show: As long-time readers of this blog know, I have argued before that there are basically two kinds of shows popular among geeks right now. Meme depots are shows that have a lot of absurd gags that are easily repeatable out of context, so we can easily spread them as memes on Facebook and Tumblr. Most of these are cartoons—Family Guy was probably the original cartoon to actively do this, but it’s been done better by shows like Regular Show. A cult show, on the other hand, has a plan (or pretends to have a plan) and much of the fun comes from the audience learning about the world and gathering clues to try to figure out the plan. This is old hat in anime and limited-run British series like The Prisoner, but in American television didn’t catch on until shows like X-Files and Babylon 5 in the 1990s, before it took off massively with Lost. As mentioned, it’s always been everywhere in anime, but entered Western animation in the 2000s with shows like Justice League and Avatar the Last Airbender. What’s interesting about Adventure Time is that it started as a meme depot—it was all about silly gags and gif-able memes—but has been steadily becoming more of a cult show, slowly revealing that there is a backstory worth caring about with things like Marceline and Ice King’s relationship, dropping recurring hints at future developments with things like the snail that became the snail-lich, and so on.

Worldbuilding: This brings us to worldbuilding. The Simon and Marcy episodes are a good source for this. We know there was a Great Mushroom War, referring to the mushroom cloud from nukes, and that the current planet has a huge chunk taken out of it. We don’t know what caused the Mushroom War, but it’s not that relevant to the present of the show--whatever cultures' differences created the conflict are long gone. The “Finn the Human/Jake the Dog” two-parter shows us an alternate history that implies that these weapons weren’t all straightforward nukes, since the one bomb is implied to have necromantic elements that probably created the Lich in the normal continuity.

How did humans get a necromantic bomb? The fact that both Marceline and the Ice King’s crown predate the Mushroom War means that magic has always been around in this world, although maybe it wasn’t as out in the open prior to the war. Things like Hell, vampires, and magical artifacts existed, so why not necromantic nukes? “Simon and Marcy” even gives hints to the origins of the candy people: The zombie-like mutated humans in the abandoned city resemble the candy people faintly, and the friendly blob creature is pretty obviously Princess Bubblegum or an ancestor. The episode as a whole is actually something of a reference to the novel “I Am Legend,” with Simon as the main character and Marcy as the dog. As in that book, the apparent monsters are actually humanity’s successors that will be founding a new civilization in the future, and the apparent hero is going to be their legendary monster.

Wednesday, August 28, 2013

Latin Latin Madoka More Latin (Puella Magi Madoka Magica)

In cased you missed it, some pretty major changes to the blog are starting today, with more on the way. See last night's post for more.

This article is adapted from a panel on the anime Puella Magi Madoka Magica I gave with Viga Gadson at Anime Boston 2012, hence its very different structure from my usual posts. It assumes the reader has watched all 12 episodes of the show, and contains unmarked spoilers. Headings roughly correspond to slides in the presentation.

Magical Girl Evangelion

A lot of people have compared Madoka to Neon Genesis Evangelion, and I think that is a fair comparison. Certainly, when I watched it, I found it an equally mind-blowing experience, if not quite so trippy. It has owned my brain like nothing since Eva; I want to take it apart and grok it entirely, and the more I do, the more I find.

But it also fills a similar role to Eva (infamously a deconstruction in both the fandom and academic senses of the mecha genre) as a deconstruction of the magical girl genre. A genre deconstruction is a work that takes the normal tropes and elements of a genre and plays them as straight as possible, while removing the narrative conveniences that make them work. Eva deconstructed the super robot genre by showing how psychologically devastating it would be to place the fate of the world on the shoulders of a child and force them to face monsters. Madoka does the same with magical girls, as well as showing the isolation their superhero-esque roles and secret identities create. Mami's death has this effect--she dies against a third-episode monster of the week, proving this is not the sort of magical girl series where the girls have plot armor, or where the big Final Attack always works.
At the same time, just as Eva ultimately returns at the end to the core shounen theme of a young man embracing hope and self-determination to cross the threshold into adulthood, Madoka embraces the core magical girl theme of a young woman evolving into a powerful, maternal goddess-figure able to protect the world. It takes the genre apart, but puts it back together again as something new, and in so doing sets a new benchmark, a new standard of what the genre could be. I suspect that for quite some time to come, the test of the best magical girl series will be, "How do they stack up to Madoka?"

Madoka as a Feminist Work

Magic is frequently used as a metaphor in many works--that is the entire basis of the magical realism genre, for example. Magical girl shows are no exception: in them, the magic is often a symbol of female empowerment. The magical girl is an empowering figure, a girl endowed with the ability to resolve her problems, protect others, and ultimately (at least, in many series), ascend to a sort of goddess role, some more literally than others (for example, Princess Serenity in Sailor Moon, or Sakura surpassing Clow Reed at the end of Cardcaptor Sakura). The magical girl is able to escape the confines of a traditional female role and take on the traditionally male role of the warrior, without sacrificing any of her femininity the way an Amazon character might (as in "Pretty Warrior Sailor Moon," the literal translation of the Japanese title). The transformation sequence is symbolic of the way she must transform into something other than "a girl"--a usually passive role symbolic of innocence and weakness--to achieve her full potential.

Madoka subverts all of this; the magical girls become liches, sacrificing not only their femininity but their humanity, as victims of a predator who uses pubescent girls for his own purposes. Middle school girls are the perfect targets for his plan; they have the extreme emotional highs and lows of any adolescent, they are inexperienced and thus gullible, and girls tend to be trained more than boys to worry about others' feelings and put others' needs ahead of their own. Where a boy's social training might lead him to feel perfectly fine about wishing selfishly, a girl is likely to be trained to feel guilty about pursuing her own needs and wants, and thus either makes a "selfless" wish and regrets making the wrong wish, like Sayaka or Kyoko, or wish for her own needs like Mami, and then feel guilty that she didn't wish for others, too.

In the end, however, Madoka is able to find the right wish to achieve that godlike status, and so this is another sense the series deconstructs, and then reconstructs, the magical girl genre. But Madoka not only deconstructs magical girls, it also deconstructs the vile moe aesthetic that has been steadily corrupting the genre for the past decade. Happily, it makes no effort to reconstruct it, and leaves it ultimately behind.

Moe is the fetishization of vulnerability, weakness, and suffering. The (usually male) viewer is supposed to feel a protective impulse toward the (usually female) moe character as the basis for an emotional attachment that is depicted as an idealized form of love. As in all forms of White Knight-ism, the essential paradox of this fetish is that the moe fan does not care about the character before they suffer or demonstrate weakness, and wish for the character to be safe, non-vulnerable and non-suffering; they want--need--the suffering to happen in order to fulfill their fantasy of swooping in to save the day.

Madoka starts with main characters that fulfill standard moe archetypes. Madoka is your typical moe-blob; Sayaka the happy tomboy hiding pain and a need for love; Kyoko a tsundere; Homura a Rei Ayanami clone. It makes them cute, puts them in frilly outfits, and generally makes them as moe as possible.

Then it starts to hurt them. A lot. In the least sexy ways imagineable. Their suffering is depicted realistically as possible, not just pain but despair, loss, grief, suicide. Their vulnerability is not endearing; it is horrifying. You do not want to swoop in and comfort them so that they will love you; you just want it to STOP; it seeks to evoke real empathy, rather than the fake, objectifying, self-serving pseudo-empathy of moe.

This is a huge chastisement to moe fans and creators. It is saying, "You want others to be unsafe for your gratification. What about them? No one would ever wish to be vulnerable, but you do not care about them, only about how they can make you feel." It accuses moe fans and creators of violating (in spirit, given these are fictional characters, but still) the categorical imperative to treat others as subjects, as people with wants and needs of their own, as ends in themselves, rather than as objects to be used as means to satisfy one's own desires.

Allusions and References

But Madoka is about more than just other anime. It is chock full of references to other stories, works, and ideals as well.

For example, Madoka heavily references the Russian folkloric character Koshchyei Byessmyertnuy, in English Koshchei the Deathless. Koshchei is an evil wizard who menaces young women, usually the hero's love interest. He cannot be killed by normal means because he has removed his soul from his body and hidden it in an egg (sound familiar?) He hides the egg inside a duck inside a hare inside an iron chest buried under a green oak tree on an island in the middle of the sea. If someone takes the egg, Koshchei becomes a weak and powerless husk (sound familiar?) If someone tosses the egg around, Koshchei will be flung around too--remember Kyubey causing Sayaka pain by hurting the egg? And if the egg is destroyed, Koshchei dies.

The Soul Gems in Madoka are clearly based on the Koshchei legend. They are often compared to the phylacteries of Dungeons & Dragons' liches (which are also based on Koshchei), but the fact that they are egg-shaped and that damage to them is felt as pain by the girls suggests that they are more directly taken from the older legend.

Of course, as many fans and critics have noticed, one of the series' main sources of references is Goethe's Faust, to the point of being arguably a retelling. Faust is the retelling of an old legend that has been repeated many times of a man who makes a bargain with the devil, most well known from the English play by Christopher Marlowe, the two-part German play by Goethe, and the French opera by Gounod based mostly on part one of Goethe's version. Faust, an old man who is a wise sage but finds no joy in his life, makes a deal with the demon Mephistopheles to become young again and try living his life differently. Mephistopheles agrees to show Faust all the pleasures and joys of life he missed, but in return, if Faust ever experiences a moment of perfect happiness so great that he wishes to stop time and make it last forever, Faust will immediately die and go to Hell. The first part (published 1808, revised 1828) mostly follows Faust as he woos a young woman named Margarete (sometimes also known by the short form Gretchen). After he kills her brother, he leaves for a while to celebrate Walpurgisnacht, when German folklore says witches and demons have an orgy on Mt Brocken. (Night on Bald Mountain, both the Mussorgsky piece and the Fantasia segment based on it, are depictions of the Ukrainian version of this legend.)

He returns to find Gretchen is now mad and in prison, and she gave birth to his child but it was taken away. He tries to free her, but she is so delusional she cannot understand what is going on and he is forced to leave her behind as he flees the guards. Part two (published 1832, the year of Goethe's death) is much stranger: Faust is now getting old again, a successful and wealthy man and a powerful sorcerer, and he has time-travel adventures, has an affair with Helen of Troy, saves the German economy by inventing fiat currency, and wins a war by bringing in an army of demons. At the end, he finally does something motivated solely by the good of another, instead of himself, and experiences a moment of perfect happiness. He dies, but because it was doing a good deed, he goes to judgment instead of immediately to Hell. Gretchen pleads with the Virgin Mary to let her guide him into Heaven, and Mary agrees.

From the start, Madoka is littered with Faust quotes, showing up as graffiti and as cryptograms inside the witches' barriers. But more importantly, the story itself has many Faustian elements. Walpurgisnacht, for example, while it is referred to as an immensely powerful witch, appears to actually be an event involving many witches engaging in an orgy of destruction, just as in Faust. The witch's barriers are prisons created by overwriting reality with their own despair and madness, just like Gretchen experiences near the end of Faust Part One. A moment of perfect happiness leads directly to Hell for Faust, and this happens to multiple characters in the anime: Mami goes in moments from the blissful discovery that she has friends and allies to her brutal death; Kyoko's father is happy to have a congregation that listens to him, only to commit murder-suicide when he discovers how Kyoko made it happen; Sayaka experiences the happiness of knowing she has saved Kyousuke, only for that to turn out to be the beginning of her descent to despair and witch-hood.

Even moreso, the story of Madoka is arguably a retelling of Faust. Kyubey is clearly Mephistopheles; he first appears as a cute animal, and is soon revealed as a frightening, powerful predator who offers wishes in exchange for souls. Just as Mephistopheles wants Faust to experience a moment of happiness and then descend forever into Hell, Kyubey is preying on the emotional highs and lows of the magical girls, and wants the energy released when they descend into despair and become witches.
Since Kyubey's primary target is Madoka, it might be tempting to see her as Faust, but that would be a mistake. The anime more readily compares her to Gretchen; her witch form is named Gretchen Kriemhilde, for example. Kyubey spends most of the anime trying and failing to get her to take the contract, before finally succeeding, just as Mephistopheles' is frustrated in his first few attempts to corrupt Gretchen so that he can make her fall for Faust. Finally, her wish to guide magical girls away from being witches parallels Gretchen's wish to guide Faust into Heaven. Madoka also takes on a role similar to that of the Virgin Mary; the end of Faust Part Two describes her as a goddess who presides over Heaven and guides people there, which is very much the role Madoka finally takes.

If not Madoka, who is Faust? Homura is a fairly close match. Like Faust, she makes a bargain with the devil to turn back time and correct the mistakes she believes she has made. More literally in Homura's case, but then again Faust eventually time-travels, too. Her closeness to Madoka and desire to rescue her also reflect Faust's feelings for Gretchen, and her power to stop time may be a reference to the conditions of Faust's curse. Finally, like Faust she eventually learns that her attempt to turn back the clock has only made things worse.

However, Madoka also subverts Faust. In the end, Homura's wish is not a mistake but key to breaking the cycle, and Madoka/Gretchen appeals to Kyubey/Mephistopheles, not Mary, to gain the power to guide others to Heaven. That is because Madoka is neither a character from Faust nor a Christian figure at all. Her true role is as a character from another mythology entirely.

Madokanon

Despite its connections to the Christian legend of Faust, Madoka is a very Buddhist story overall. One of the central tenets of Buddhism is that desire leads to suffering, and this is very much the case in Madoka. All wishes lead ultimately to pain and despair; emotional highs are balanced by emotional lows. The series also talks about karma quite a bit. Karma is a very complex concept, and different sects view it very differently. The Buddhist view can be very loosely summed up as cause and effect: action plants seeds which grow (maybe in this life, maybe in the next) into consequences. Good actions lead to good consequences and bad to bad, but either way, it has the effect of trapping you in the cycle of karma, because those consequences lead to further action which leads to more consequences.

The magical girl happiness-despair cycle works the same way, dragging them steadily down to witch-hood. The weight of karma also binds people to a cycle of rebirth, forcing them live over an over again, facing the burdens of the karma from past lives. Episode 10, in other words. Enlightenment, the understanding of the true nature of the world, is the only way to escape karma--and it is only on the last cycle that Madoka learns both of Homura's time travel (the cycle of rebirth) and precisely what the Incubators are doing (the nature of karma). Finally, Walpurgisnacht strongly resembles a lotus blossom (a symbol of Enlightenment) while at the same time the gear motif reflects the ever-grinding wheel of karma.

Buddhism also traditionally divides the universe into six levels of being, those of  Gods, Asuras, Humans, Animals, Preta, and Hell. The God-realm is occupied by devas, beings far more powerful than those of other realms, with powers of telepathy and illusion, and one class of deva are passionless and sexless, just like Kyubey.  The demigods of Asura, meanwhile, are more powerful than humans, characterized by jealousy and desires, and reborn as a consequence of good intentions that led to bad results--the magical girls. Lastly, the Human realm is actually the closest to Enlightenment, the one from which it is possible to step directly into Nirvana--and it is in timelines that Madoka spent almost entirely human that she attains her highest level of being.

As noted earlier, Madoka resembles a figure from Buddhist mythology, the bodhissatva Kwannon (traditional Japanese), also called Kanon (modern Japanese) or Guanyin (Chinese). Kwannon was a young girl who nearly attained nirvana, but stopped just before she reached it. She transcended space and time to reach out to others and help them to Enlightenment, before finally ascending to nirvana herself. This helps explain the Virgin Mary connection, as well--people who syncretize Buddhism and Christianity often identify Kwannon and Mary together, and when Christianity was illegal in Japan during the Edo period, underground Christians disguised statues of Mary as Kwannon.

Thus it is that after saving everyone across time and space as a bodhisattva, Madoka then crosses the threshhold to the next level. She becomes a force of nature, an incarnation of hope, dissolving her consciousness, and attaining Nirvana.

Hope and Homura

Madoka represents hope, but a particular kind of hope. She is the hope that a higher power will help you, the hope that the universe is an orderly and friendly place and things will ultimately work out for the best. She is also hope in human goodness. Series writer Gen Urobuchi once wrote:
No matter what we do, we can't stop the universe from getting colder, either, and on the same principle. This world is only maintained in existence by a series of logical, common-sense processes; it can never escape the bondage of its physical laws.

Therefore, in order to write a perfect ending for a story you must possess the power to break the chain of cause and effect, invert black and white, and act in complete contradiction to the rules of the universe. Only a heavenly and chaste soul, a soul that resounds with genuine praise for humanity, can save the story; to write a story with a happy ending is a double challenge, to the author's body as well as the mind.

At some point, Gen Urobuchi lost that power. He still hasn't recovered.

But Madoka was able to restore that hope, even for her author; by restoring her creator's hope, she recreated her universe.

Homura is a different kind of hope. As the writer and philosopher Vaclav Havel put it, "Hope is a state of mind, not of the world. Hope, in this deep and powerful sense, is not the same as joy that things are going well, or willingness to invest in enterprises that are obviously heading for success, but rather an ability to work for something because it is good."

Homura has no sense that things will work out, but she still carries on, because they *must* work out. and in her moment of despair, she gives birth to still greater hope. As Havel said, "Isn't it the moment of most profound doubt that gives birth to new certainties? Perhaps hopelessness is the very soil that nourishes human hope; perhaps one could never find sense in life without first experiencing its absurdity."

Consider the circumstances of Homura's encounter with the world of magical girls, depicted in episode 10. The background of that scene is clearly heavily influenced by Picasso's Guernica. Guernica shows the tragedies of war and the suffering it inflicts upon individuals, particularly innocent civilians. Guernica is a town in the province of Biscay in Basque Country. For over three hours, twenty-five or more of Germany's best-equipped bombers, accompanied by at least twenty more Messerschmitt and Fiat Fighters, dumped one hundred thousand pounds of high-explosive and incendiary bombs on the village, slowly and systematically pounding it to rubble. It is a symbol of the brutality of war. However, The light in the center of the painting represents hope in a disaster, as small light sources traditionally have done in many paintings.

A reference to the painting is shown beneath Homura as she walks towards her first witch. It is not actually part of Guernica, but clearly references it with the similar cubist style and monochrome palette. For Homura this can represent her chracter arc fighting a war against Madoka's fate and Kyubey.  At the time it showed up in episode 10 she was also at conflict with herself. Or it could just be the animators having a good time, but that's a boring option.

According to Urobuchi, Homura is Madoka's "evangelist," the one who knows about Madoka and tells others that she is watching over and protecting them. Since magical girls' bodies are being constantly healed, it is possible Homura lives a very, very long time; the final scene with her is suggestive of a post-apocalyptic future (possibly also hinted at by the appearance of a Mad Max character in the episode 4 next episode preview illustration). Perhaps she wanders the world, telling all magical girls of Madoka, helping to spread the hope.

In that final scene, she sprouts witch-like wings. According to interviews with the creators, the storyboards had those wings white, but the animators changed it at the last minute to be more mysterious. There thus appears to be no intended meaning. However, if you combine it with the mention that, in the new timeline, Sayaka "used the last of her power" to kill a witch, it may represent a sort of limit break, where a magical girl uses all her magic in one blast, beginning the transformation into a witch, but then Madoka kills/saves her. We thus get to see the end of Homuras journey, where, urged on by Madoka, she protects the world one last time before moving on to peace.

Despair and Destiny

If only every magical girl were so lucky in every time line. Sayaka represents a version of despair. She wishes for the benefit of another, but is really just being dishonest. What she wants is for Kyousuke to love her back, but that is not what she wishes for, with tragic consequences. She is unable to bear the price of her wish, and descends into a deep depression. She becomes self-hating and self-destructive.

Another way to look at it: She makes a sacrifice to try to be with her prince, but he instead falls for another. In her despair, she loses her form. Sayaka is the little mermaid (the original version of the fairy tail, where she dies), hence the tail on her witch form.

Kyoko is another version of despair. Like Sayaka she wished for another, but where Sayaka lost everything because the person she wished for had no idea what she had done, Kyoko lost everything when the person she wished for found out what she had done. She pretends to feel no pain, and throws herself into hedonism, doing whatever she wants without restraint, as if this will make her feel better. Ultimately, just like Sayaka she is unable to live with her isolation, and dies to be with Sayaka.
The last major character, Kyubey, represents destiny. He perpetuates the cycle of despair that traps the magical girls and witches, and incubates the karmic seeds of the girls wishes into full witches. He claims to be emotionless, but this is absurd: He has goals, therefore he wants something, therefore he has emotions. What he lacks is passion and emotional empathy--he has intellectual empathy (the ability to know what someone is feeling; absolutely necessary to successfully manipulate someone), but not emotional empathy (the ability to share what someone else is feeling--feeling sad when you see someone cry or glad when you see them smile). That is the definition of a sociopath. Just as he implies that, by his species standards, humans are all mentally ill, by human standards, so is he.

Kyubey is actually working toward a good goal, however. He seeks to avert the heat-death of the universe. This is a reference to the laws of thermodynamics, and specifically entropy. Entropy is the measure of disorder in a system, which always increases until the system breaks down. The only way to keep a system running is to bring in energy from outside--for example, life on Earth is able to defy entropy locally because it has a steady supply of energy from outside the Earth in the form of sunlight. The reduction of entropy in turning dirt and air and water into a tree is more than balanced by the increase of entropy in consuming the Sun's fuel supply to make the light that fed that tree. (Sound familiar? It is just like the hope/despair balance of magical girls.)

Since there is no outside the universe to get energy from, eventually the universe will run down. The universe will attain a state of perfect disorder, an enormous cloud of slowly expanding and cooling gas. This is known as the heat-death of the universe.

The emotional energy of magical girls is able to defy entropy and create energy from nothing, effectively bringing it in from outside the system of the universe. This allows the Incubators to delay the end of the universe, presumably saving billions of lives. It is also why some wishes can defy time: entropy is the difference between past and future; in physics, the future is defined as the direction in which entropy increases.  If you can overcome entropy, you can defy the arrow of time.

A Clash of Ethics

Kyubey thus represents the perfect utilitarian. Utilitarianism is the belief that the right thing to do is whatever most improves the well-being of the most people. Utilitarianism is very much a rationalist ethics; it is all about dispassionately gathering data and weighing outcomes to determine what does the most good for the most people, like a mathematical formula. In this case, even if delaying the end of the universe requires making a few girls suffer horribly, it is worth it for the greater good. To the Incubators, this is a perfect bargain, and since they cannot conceive of any other moral scheme, they cannot understand why anyone would object.

Madoka represents care ethics. Care ethics is the belief that the right thing to do is determined by empathizing with and caring about other people on an individual level, guided at least partially by emotion. Making the magical girls suffer is a violation of empathy, so, even to save the universe, it is wrong. Because Madoka is emotionally unable to accept that saving the universe requires sacrificing innocent people, she contnues searching fo ranother way where the Incubators have concluded there is not one--and she finds it. It is less efficient at saving the world, and therefore wrong according to utilitarianism, but it is far, far better from any remotely human perspective.

In the end, it is Madoka whom the series depicts as clearly morally superior, and it is difficult to imagine anyone favoring Kyubey (already notorious as one of the most hated villains in anime) over her. In the end, Madoka is nearly as damning a condemnation of utilitarianism as it is of moe.

To be continued eventually when I find the notes for our Anime Boston 2013 panel, Latin Latin Madoka More Latin 2: Thermodynamic Boogaloo.