Monday, January 6, 2014

Observations from MAGFest 12

I went to MAGFest (the Music and Gaming Festival) 12 in National Harbor, MD over the weekend. Here are some observations:
  • Every MAGFest I discover something new at the concerts. Last year was the metal awesomeness of Rare Candy; this year it was the classical awesomeness of Triforce Quartet.
  • I did not enjoy Machinae Supremacy as much as everyone said I would. This may be due to equipment issues--the audio equipment was clearly not able to handle volume that high, and kept clipping and distorting the sound, making it next to impossible to hear the music.
  • No game gathers a crowd of people wanting to join in as quickly as Cards Against Humanity. However, this effect only occurs if you're actually playing; sitting around with an open box waiting for people to join in takes quite a while.
  • Sunday is basically pointless. There are no concerts and the board game library closes ridiculously early (I was there between 11:30 and noon and it was already closed), so the result is a Music and Gaming Festival with no music and no gaming.
  • I got more Street Pass tags on my 3DS in one weekend at MAGFest than in the rest of the time I've owned it.

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